Its presentation is certainly strong, utilising a vibrant, cartoony approach that suits Embr’s humour well, backed up by a fitting soundtrack. Co-op play is undoubtedly the highlight, and whilst there’s nothing wrong with single player, completing missions with friends certainly feels more rewarding. Players willing to invest, however, will find Embr an enjoyable experience, one that’s easy to learn and certainly left me wanting more. Muse Games have promised significant expansions in future updates, however, including new environments, features and a nearly tripled campaign size. This isn’t unexpected considering its early access state, but early adopters would be wise to take note.
After 2-3 hours, job requests are all completed and whilst the scoring system adds replayability, there’s limited variety in mission types, so it becomes quickly repetitive. There’s a lot of depth to Embr’s gameplay mechanics, but right now, its biggest problem is its short length. Clothes are particularly important as they contain bonuses like reduced fire damage, so it pays to invest. Embr also lets you improve your car, investing in a bigger chassis and buy new clothing. With this money, players can start purchasing new equipment like sprinklers, alongside upgrading your existing gear. These flames act as a reputation system and reaching a set level unlocks new requests. Clients will leave a review, determining how much cash you earn and award up to Five flames. Once you complete the main objective, it’ll reveal a set of optional tasks and how thorough you are determines your score. They aren’t invincible though, and a heavy fall can kill them, so it’s a risky move, but there’s an undeniable satisfaction in landing that shot from afar. Once you grab clients, you’ll need to take them to a designated safe zone, dropping them gently or launching them from afar. Most requests will involve rescuing clients to some degree, many of whom seem blissfully unaware of their predicament. If you’re in co-op, teammates can rescue you, but they have to be quick otherwise, you’ve failed the mission. If you run out, you’ll soon struggle to advance through the building, but the ladder can be used to find different entry points.Įach responder has a health bar, and if you fall foul of hazards, it’ll quickly deplete, knocking you to the floor. Furthermore, your water supply is limited, requiring you to make regular refills via designated sinks. Extinguishing the fire is not your primary objective, treating fire purely as an obstacle instead and there’s a time limit to achieve the goal before the building burns down.Īrmed with an axe, water hose and ladder, fire isn’t the only problem responders face and each building contains numerous hazards, such as electricity, toxic gas or burning support beams. It could be rescuing clients, salvaging valuable items for them or even escaping traps laid by Embr’s Canadian rivals, Hosr. Upon accepting requests, Embr’s app advised you what this entails.
Whilst you can play Embr alone, multiplayer quickly unlocks after completing the tutorial, allowing two to four players via online co-op. Showing us privatisation on steroids, it’s a highly satirised view on the gig economy. We’re certainly used to seeing critiques of capitalism within gaming, Journey To The Savage Planet being a recent example, but Embr remains firmly rooted on Earth. Working on their behalf, you’ll pick up job requests across the city via their smartphone app, seeing clients ping their need for assistance. Traditional firefighting teams are long gone, now replaced by privatised fire brigades, an area which Embr LLC holds an 85% market share for. Coming out as an early access release, it’s certainly enjoyable and holds promise but sadly, it’s all too brief. Bringing us frantic co-operative action, Muse Games’ latest title is set within a hyper-capitalist society, playing as a first responder for Embr LLC.
Usually relegated to a brief mechanic within a larger release or developed as a realistic simulator, Embr looks set to buck the trend. As a key emergency service, it’s surprising how few games feature firefighting as their main premise.